What’s going on everybody!! Hope you’re having a great day. I got a lot to say so I’ll jump right into the action. (WARNING: SPOILERS AHEAD) I just completed my second playthrough of Detroit: Become Human and I have to say I am surprised and truly impressed. Initially, I didn’t think it was going to be as good as it was, with all the workplace harassment charges and what not going on at Quantic Dreams. I wrote about this game before it came out (go check that out) and I said this game would only be as good as the stories within it. The stories and how they intertwined went above and beyond, I mean solid 8/10 and I think this is because of the sense of realism in the game, this future is very possible maybe not in the year 2038, but possible. There are some hardcore scenes in the game if you choose the right options. Hank could shoot himself over the grief of losing his son, Alice could be killed by her abusive father, or any one of the characters could die if the wrong choices were made.
My first playthrough, I simply tried to do everything the way the game was intended to be played. I soon found out there was no one clear-cut choice at every turn, and that at times it was hard to decide what was the right thing to do in a given situation. Of course I wanted everyone to survive but it just got harder the more you tried that way. For example I wanted Markus to lead an armed android rebellion because I hated the way some of the humans were treating the androids. However in choosing this when Alice and Kara tried to pass into Canada, the stupid guy in the glass box saw on his TV what was going down in Detroit and told the security guard they were androids resulting in their capture. This made me really sad because at this point all I wanted was for Markus to lead the androids against the oppressive humans and Kara and Alice to escape. There was no scenario in which both of these outcomes would be possible, or so I thought. In addition I soon lost my love for Connor, even though he was probably the coolest protagonist to play as, in my first playthrough I felt he should be the cop he was meant to be whether I liked it or not. So he hunted down the other androids and in turn betrayed many of his own kind. When the final showdown between him and Markus came about, Connor ended up with a metal rod put through his chest, Markus won the rebellion and Alice and Kara were saved, I felt a little bad that I didn’t keep Connor alive but maybe even though I didn’t like it, it was the “right” ending. After my first playthrough, I felt accomplished I mean it took me like 8ish hours so who wouldn’t feel accomplished but I was also excited to play again to see if I had missed any details and more importantly to see if I could come up with a better ending, preferably one with everyone alive.
SECOND PLAYTHROUGH I think I got it completely right. I pretty much played Markus and Kara the same way but I wanted to see if Connor could become a deviant, some trial and error I was able to make this happen. In the end Connor infiltrated the Cyberlife tower and freed the rest of the androids, everyone was alive (including Hank) and Markus and Connor became allies. In one of the last scenes as everyone gathers together Connor says “you did it Markus” and Markus says “we did it, this is a great day for our people”. That was by far the most fulfilling moment I have ever experienced in a game. And I decided, this is how the game was meant to end, there wasn’t meant to be violence and androids killing humans or vise versa, but to gain freedom and independence and that is what happened. It left me feeling warm and satisfied, there was no impending war or power struggle and everything for the moment was peaceful. And then it pretty much ended and I looked back on all the choices I made and I felt proud of myself. Then I began playthrough number 3.